Amnesia the dark descent guide

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Amnesia would go on to leave its mark even on major franchises like Resident Evil, which went first person and more towards psychological horror with RE7, and Silent Hill, with the aborted Silent Hills project still nonetheless giving us a taste of what an Amnesia-style Silent Hill game would have turned out like in PT.

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Today, a lot of this sounds rote and commonplace, and first person horror games emphasizing psychological scares over visceral action are extremely commonplace. You weren’t going to be able to escape by pulling out a gun in Amnesia. It was a very unique kind of horror game, a game that emphasized psychological terror over jump scares, a game that took away the player’s ability to engage in combat with the monsters haunting them – thus making you utterly powerless, and your fear that much more real. 2010’s Amnesia: The Dark Descent cast a long shadow over the entire horror game genre.